Raycast Car (in developing)
Car AI for Godot » Devlog
In developing alternative to the VehicleBody (in Godot game engine), based by method of "ray casting" for movement, frictions and suspension.
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Car AI for Godot
Vehicle AI for the Godot game engine.
Status | Released |
Category | Assets |
Author | sergeygrigorev |
Tags | addon, ai, autonomous-vehicle, car-ai, exemple, Godot, vehicle-ai, Vehicles |
More posts
- Raycast Car (continued development)Jun 04, 2021
- Drift techniqueMay 24, 2021
- Fix bugs (version 2)May 16, 2021
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